package de.backtomedieval.tests;

import de.backtomedieval.game.Balancing;

import java.util.Random;

import de.backtomedieval.units.UnitGroup;
import de.backtomedieval.units.UnitSet;

public class Test {

	public static void main(String [] args) {
				
		//UnitSet miliz1 = new UnitSet(100,100,100,10,10,5);
		//UnitSet miliz2 = new UnitSet(50,80,150,0,0,10);
		//UnitSet miliz3 = new UnitSet(0,0,50,20,20,15);
		//UnitSet miliz4 = new UnitSet(300,300,100,40,30,40);
		//UnitSet miliz5 = new UnitSet(100,0,0,0,0,0);
		
		//*************TESTFIGHT:*******************
		//Balancing.testFight(miliz1, miliz2);
		
		//*************BALANCINGCHECK:*******************
		boolean[] unitTypes = {true,true,true,true,true,true};
		//Balancing.balancingCheck(miliz5,unitTypes,10);
	
		//UnitSet onlyTrebuchets = new UnitSet(0,0,0,0,0,10);
		//Balancing.superBalancing(miliz5);
		
		
		ConsoleGame cg = new ConsoleGame();
		cg.startGame();
	}
	
	
	
	

	
}
